A downloadable project

My submission for Acerola's Dirt Jam. Adjustments to his original terrain generation project include:

  • Changing colours to resemble rocky mountains
  • Separating mesh generation from shader recompilation
  • Implementing linear and exponential fog
  • Adding specular highlights
  • Implementing soft and hard shadows

This project was an exercise in implementing various graphics programming concepts, and is not designed to be downloaded as a game. However, you can still clone the project for yourself from my repository.

Published 6 days ago
StatusPrototype
CategoryOther
Authorberc
Tags3D, Godot